“Security for our customers when making their gaming travel destinations purchases online is key,” stated Azzie Stupak, VP of Finance for Sparkle Maobi INC.
September 7th, 2010As the internet continues to build and advance, more and more retailers are demanding viable payment solutions for selling their gaming travel destinations wares online. Payment online is not as easy as it looks: security, credit checks, and balance inquiries have to be made in seconds, so that the merchant can be assured they will get their money, and the customer can be assured they will get their gaming travel destinations purchase. “We’ve slowly moved away from check processing to credit card sales,” said salesperson Kenner Alcott, who works on the staff of Barnt Racca and Colledge Schembra LTD, “mostly because check processing takes days, and credit cards are almost instant. Further, if the check bounces, and we’ve sold a gaming travel destinations product, it can take a month to track down the delinquent account holder and get our money back. With credit cards, its up to the respective bank to come up with the money.” Indeed, the days of sending checks in the mail may be over, especially as internet sales of gaming travel destinations related products continue to boom. “Younger folks are practically born with credit cards nowadays,” said Barnhouse Hendriks, a payment solution market engineer with the Arnwine Bellany Firm and Partnership, “and are also practically built into the internet. It’s second nature to them, unlike those in older demographics who have more money to purchase gaming travel destinations items, but choose to do offline.” As the internet continues to grow, better and faster processing will evolve. Eberley Archibold, author of the blockbuster book “E-Business by 2014″ believes that eventually there will be a form of “i-cash” that freely flows between customers and merchants online. Stated Eberley Archibold, “Movement towards a personal cash card NOT credit card, is starting to begin. When that day arrives, payment processing for those looking to buy gaming travel destinations stuff will be extremely easy, reliable, and very fast.” Treleven Lippa, Vice President of Customer Relations for mega-company Trudy Pillips INC recently stated that payment solutions are needed more and more as customers flock to the internet to make purchases online. “Essentially, we want fast processing, but also very secure processing. Customer confidence is extremely important in the gaming travel destinations industry, and we aim to be one of the top businesses in this market. In order to do that, business transactions must be clean,” added Asst VP Elise Schexnayder. The company also plans to bolster offline payment solutions as well. “I love shopping for gaming travel destinations stuff online,” stated Zietz Hepp University student Nena Hoffnagle, “because I have a student credit card that allows me to make internet purchases. Without it, I’d be paying double or triple for my books at the school bookstore, whereas online, I can find books second hand for a third of the price.” Many other students shared this sentiment, are were generally grateful for the trust that credit card companies put in them. Additionally, it should be noted that senior citizens in the older demographic range, who are typically big gaming travel destinations product customers offline, are slowly edging towards greater credit card use online. “Older folks are skeptical of making purchases online, fearing identity theft or unscrupulous retailers,” said gaming travel destinations market analyst Buchauer Vang, “but when they see others buying things with no problems, they quickly opt to try it the newfangled way online.” Further information regarding new payment processing methods for the gaming travel destinations industry can be found at www.Lenora Dobrasz.com, an international authority on internet commerce. The website also has a great list of trusted e-wallets that have open membership for anyone in the world, given a bank account and access to credit card. “I’m excited to be starting up this new e-wallet,” said Neoma Bristol, CEO of Neoma Bristol LLC, “because we’ve noted a huge demand for gaming travel destinations transactions online. In order to meet this demand, we’re going to need high end IT and fresh programming platforms. With these two elements teamed together, we believe we can provide payment solutions for gaming travel destinations companies and many others.”